Who am I?
I'm a multidisciplinary design leader with a background in UX, product design, and game development.
I've led large-scale initiatives across edtech and interactive media—designing everything from playful learning experiences to scalable design systems.
I enjoy bridging the gap between design and engineering, mentoring teams, and bringing structure to complex problems.
My focus is always on crafting intuitive, inclusive experiences that tell an interesting story and have an element of interest you don’t typically find in other products.
Specializations
Design Systems
I build thoughtful, reusable design systems that bring clarity and consistency to products—making life easier for both designers and developers while keeping users front and center.
Storytelling and Fun
It isn’t enough to just have a product. Every task is a story. I make sure when that story is being written, it’s an interesting one. Micro animations, a little extra bounce when that toast message appears. All of these little things take a typical experience into a fun one.
Inclusivity
I design with an inclusive mindset, prioritizing accessibility from the start. I am well-versed in WCAG guidelines, implementing ARIA best practices, and advocating for experiences that serve all users—regardless of ability.
Product Strategy
I align user needs with business goals to shape product direction—developing strong prototypes, using research, data, and cross-functional collaboration to define priorities, roadmap features, and drive meaningful outcomes.
Work History
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2022 - 2025
Associate Director of UX, Senior UX Designer
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2022 - 2025
Creative Director and Lead Visual Designer
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2017 - 2022
UX and Digital Design Instructor
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2018 - 2021
Content Strategist and Researcher
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2015 - 2017
Freelance designer
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2012 - 2015
Microsoft Office and Product Specialist
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2008 - 2016
Corporal, Assistant Operations Chief, Training NCO